Scuttle

Intro
Scuttle is a drow boatperson who ferries cargo and passengers between The Dark Quarter and Wending.

She considers herself based on the waterways first, and in The Dark Quarter second.

Description
When encountered, Scuttle was wearing a hood beneath which she could be seen to be adolescent-looking and fine-featured, with dull grey skin and white, pupil-less eyes.

She is not talkative and tends to give one-word answers. She is also private and reluctant to share details about herself. However, she occasionally shows a sense of humour and seems to become more comfortable around people she feels she has something in common with.

Scuttle describes herself (hesitantly) as something of an explorer, as she enjoys investigating the "places in-between" in the tunnels.

Scuttle admits to being more comfortable in The Dark Quarter than in Wending, but prefers to spend most of her time on the waterways. When in Wending, she prefers to linger on the docks than go into town, even on her days off.

"Mirror Kombat" (2x5)
Scuttle was lurking on the docks, watching the party, following their fight with the invisible creatures. Spirrin identified her as "Scuttle, one of our boatspeople."

Although she admitted that it was her day off, she offered to take the party to The Dark Quarter for free if they would assist someone she had come across who was in need of help. Insight checks indicated that she was sizing the party up as much as they were her.

Scuttle accompanied the party to Wending's Wonders but disappeared before they entered.

When the party left the toy shop (over an hour later), Scuttle reappeared and led them to meet Jess. Once the party had agreed to help, she left them and returned to the docks.

"The Broken Sigil" (2x6)
Aspen Watch revealed that she had been pointed towards the party by Scuttle.

"She Lies About Time" (2x7)
As promised, Scuttle was waiting at the docks with a boat to ferry the party to The Dark Quarter.

As they travelled, the party quizzed Scuttle about the empty boats and explained the nature of the Skulks to her. She said she would suggest to Spirrin that everyone working on the docks be outfitted with a mirror to watch for them. She also gave the party directions to various locations in The Dark Quarter, including Radia's Market and Weaver Nightswallow's workshop. However, she had not heard of Esmail.

Scuttle seemed to become gradually more comfortable with the party after learning that they are 'sort of explorers', and with Ignatious in particular once he disclosed that he is usually more of a loner. She told the group about her own explorations of the tunnels and offered to show them the best preserved ruins she had found.

"Huffle-flumphs and Devils" (2x8)

Although she was initially rather startled by Trevor, Scuttle accompanied the party to meet the Flumph Colony.

Aspen Watch
Scuttle is one of Aspen Watch's contacts. Although Scuttle confirmed that she had mentioned the party to Aspen Watch, she clarified that she does not keep Aspen apprised of all goings-on, explaining; "She finds me. She's a little hard to find."

Abilities

 * She says she is not a fighter; she carries some weapons for self-defence but does not use them often.
 * She is able to make one item or surface at a time glow with silvery-blue light at a touch